Jeff Mekler

Product Design & Interaction

I'm an engineer and creative technologist with a passion for creating products that help people live better. I believe great products begin with a deep understanding human desires, are conceived through iteration and failure, and succeed by obsessing over the details.

Skills & Tools

Product Design

  • planning & leading development efforts
  • design research
  • architecture definition
  • CAD development
  • design for manufacture

Fabrication & Prototyping

  • injection molding
  • sheet metal
  • manual/CNC milling
  • 3D printing, laser cutting
  • basic shop tools

Hardware, Code, & Interaction

  • electronics breadboarding
  • prototyping connected experiences
  • web development (node, ruby)
  • numerical computing & analysis (python, matlab)

Visual

  • sketching
  • adobe indesign, illustrator, photoshop
  • photography & videography

I have worked as a

Senior Design Engineer
Essential // 2014 - 2018

Essential is a design consultancy that partners with clients to design and commercialize products in the medical, consumer, and industrial sectors. I led multidisciplinary teams through product development activities, including brainstorm sessions, product architecture definition, detailed CAD refinement, and design for manufacture.

Engineering Intern
IDEO Cambridge // Summer 2014

As an intern at IDEO, I worked on a range of projects, from prototyping softgoods components for a wearable pain management device to live-prototyping retail concepts for a major consumer appliance brand.

Freelance Engineer
Nima // Summer 2013

Nima builds connected devices that test food for unwanted ingredients, such as gluten and allergens. I worked with Nima's cofounders to build the first functional prototype of their product, leading to multiple patents and seed funding.

User Experience Design
GE Global Research // 2011 - 2012

I worked with a team at GE Global Research to design and build VehicleForge - a web platform used to crowdsource engineering designs for the US military. The VehicleForge program went on to crowdsource the design of an amphibious infantry assault vehicle.

I studied at

Massachusetts Institute of Technology
MIT
Dual MS in Mechanical Engineering, Technology & Policy // 2014

As a graduate student, I explored how crowdsourcing can be used to augment organizations' internal design processes. My master's thesis studied the collective creativity of crowds and revealed interesting links between diversity and the novelty of ideas generated by the crowd.

Massachusetts Institute of Technology
MIT
BS in Aerospace Engineering, Minor in Energy Studies // 2010

In my free time

explore nature

mentor student teams

take pictures

ski